Integrals over Real Line - Residue Theorem

(Continuing from the previous lecture)

  • Something similar can be done for the lower half plane

Check if the extra contribution goes to 0

  • We need a criterion to decide when goes to zero for .

Lemma

Let be as above.
Suppose that for all , where depends only on the radius .
If then .

Proof

Using we have


Then we get
(incomplete equation)

Example

Consider the function .
We want to compute .

We can use the previous results.
We extend to the complex-valued function

We have two singularities, but only one in the upper half-plane, that is .

(Quick and dirty computation to check)
Let’s assume for now that then



Now we check that the integral over goes to zero using the lemma.

We can use the Reverse Triangle Inequality , valid for any Norm . we obtain



Then

We take . We get

This gives the result for our original integral .

Fourier Transform (Applications)

These correspond to integrals of the following type

We can use the Residue Theorem to compute some of these integrals.

Example

Consider where .
We want to compute the Fourier transform

We apply the Residue Theorem to

We need to distinguish between the two cases where and .
Write and consider

This either decays or grows depending on the sign of .

For we get

Which goes to zero in the upper half-plane (where ).
Then the path gives the result:

Note that

with in the upper half-plane



This is valid for .

For , we want to close the path in the lower half-plane (that is ).
This is so that does not blow up.

Then we consider that the lower half has to go in a clockwise direction (which is the opposite direction to what angles on a complex plane usually go).
Note that this has negative orientation (clockwise) to apply the Residue Theorem (which needs positive orientation) we add a minus sign.

Then we compute

Here we need the poles of in the lower half-plane (which is ). Also to compensate for going in the clockwise direction we add the extra minus:


The two cases can be combined to give the result: